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STEAM method

Science, Technology, Engeneering, Art, Mathematics

  About STEAM 

STEAM is a learning method based on science, technology, engineering, art and mathematics, integrating all these disciplines.

Our goal is to promote creativity, critical thinking, problem-solving skills and innovation among children, while applying concepts related to science, technology, engineering, art and mathematics.

In general, STEAM learning helps children develop the broad skills needed in 21 st century education and the labour market. This approach motivates children and adolescents to create meaningful projects.

Science and mathematics

Conduct research and understanding of the natural world through observations, experiments and data analysis. Lays the foundations for logical reasoning and quantitative analysis.


Use of resources, software and digital devices to solve problems, promote learning and digital skills.


Encourages children and young people to develop, create and develop projects and solutions to real problems by promoting knowledge acquisition and problem-solving skills.


Through visual arts and design, highlights creativity, aesthetics and expression. Mainstreaming art into STEAM learning fosters innovation and brings diverse perspectives.